here's a specific kind of frustration associated with crappy
game-streaming services. It's all about the buildup: You
find a game, whether it's something brand new or a long-
lost childhood favorite, and boot it up. It takes forever to load.
The title screen stutters and your heart drops, but it's easy to
convince yourself it was just a bout of preliminary jitters.
And then the game begins. And stops. And starts up again.
And stops. The dialogue is chopped, animations are discon-
nected and any type of action scene is impossible to control.
Your character is killed five times in 10 minutes, and you're
simultaneously filled with rage and an acute sense of loss.
You exit out of the streaming service and spend the night
playing Fortnite again.
That's been the story with so many streaming services over
the years, from OnLive to GeForce Now. However, this entire
ecosystem is poised to change. After years of impossible
promises and half-baked public trials in an incomplete online
ecosystem, streaming services are finally viable, and major
companies like Google and Microsoft are teasing the future
of the industry.
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