Thursday, August 30, 2018

MSFT VR

Two months ago, Microsoft said it didn't have specific
plans to create an Xbox VR headset. What it didn't say
is that it had been working on a device, but put existing
VR plans on hold until better technology comes along.

Microsoft courted partners over the past couple years to
create games for a virtual reality headset designed to work
with the Xbox video game console, according to people
familiar with the matter. While the physical designs of the
device weren't widely known, the screen quality specifications
were considered good -- but not as good as those for
Facebook's rival Oculus Rift or HTC's Vive headsets, the
people said.

arlier this year, however, Microsoft started telling partners
it was putting its Xbox headset plans on hold. Two people
familiar with Microsoft's thinking said the company decided
to wait until promising new tech like wireless headsets were
more feasible. Today, high-end headsets like Sony's $299
PlayStation VR, Facebook's $399 Oculus Rift and and HTC's
$499 Vive rely on long and bulky wires plugged into their
respective devices in order to work. Wireless adapters

The move wasn't much of a surprise to partners and those
briefed on the device, considering Microsoft has largely stuck
to a supporting role during VR's recent renaissance, led by
Sony, HTC, Steam game store owner Valve and Facebook's

Oculus VR. And you could argue it's a smart strategy.

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